When first sitting down to write this blog, I thought I would just distil the essence of “good interactions”. Easy, right? All I have to do is to expound on the definition of interaction and the elements that we consider to make an interaction “good.”Read More
There’s a lot of discussion about gamification in eLearning at the moment. But what is gamification and what does it mean in an eLearning context? Does it imply we are all going to learn new health and safety rules by playing a version of Angry Birds?
Not necessarily. In our view, the essence of gamification is taking the positive motivational aspects and challenges of the game-playing world and allying them with good learning content and experience.Read More
You’re sitting through an eLearning course and a slide comes up full of text. I bet you roll your eyes just as much as I do. But still, time after time, we see crowded slides.
Graeme Youngs | 05/03/2016
Thanks to Virgin Trains for a really interesting Omniplex eLC event. Attendees enjoyed a complete tour of Virgin Trains Talent Academy in Crewe including their on-site Pendolino train. One of the interesting aspects was how Virgin Trains have used the Grayrigg train derailment as a catalyst to build a fantastic crisis response training programme and facility.Read More
“How long does eLearning take to develop?” is a question we are frequently asked. With heavy workloads, people who create eLearning want to have a simple method of predicting the time it will take to complete a course. But is there a simple method we can use to answer the question?Read More