Rise is the latest authoring tool from Articulate, allowing users to create inherently responsive courses right from their web browser. Every mobile-optimized lesson in Rise is easy to build and beautiful to behold. Simply add text and media—Rise does the rest.Read More
The key functions and features of most learning management systems (LMS) are; the ability to deliver courses, the ability to track these courses and the ability to report on these courses. So, if you’re evaluating several LMS’s the chances are they all do these things, in a very comparable way. So how do you differentiate between them? What makes you decide to go for one over the other?Read More
Our partners, SumTotal, a Skillsoft company, have delivered an industry first by bringing together, talent, learning, recruitment and workforce management into one platform.
SumTotal have released a range of new features and additions to the SumTotal Talent Expansion® Suite, all designed to allow organizations of all sizes to measure, understand and maximize the performance of their global workforce, including:Read More
Docebo has advanced corporate learning experiences once again with the 7.0 update to its award-winning platform. The latest update unveils improvements in user interface and experience, social and offline learning, and e-commerce functionalities. These updates focus on developing learner-centric experiences, with Claudio Ebra, CEO and Founder of Docebo, commenting that “by supporting engaging learning experiences we enable our clients to multiply the impact of their learning and development initiatives.”Read More
‘Gamification’ has been a buzzword for a while now, yet not many eLearning teams have ventured down the road of implementing it. So, is it a fad? Or do you need to get playing?
Gartner predicted that by 2017, gamification would be the primary mechanism used by 40% of Fortune 1000 companies to transform business operations. If that prediction isn’t enough to get you playing, consider this: during a University of Colorado study on the impact of simulations and games in adult learners, participants in gamified eLearning experiences:Read More